Saturday, 10 October 2015
Second Project - Pitch : 10-1015
The pitches went well considering I didn't have a voice the entire time. After the first pitch Christy and I change the original story from child running from parents fighting to a child running from their first day of school. The player is no longer guided by a spirit and instead has to make their own way through a maze like forest using a lantern filled with fire flies to ward off the monsters. At the end instead of a house there is a large golden gate that turns into the school gate and the monster turns into the teacher.
Unfortunately my voice worsened before the second pitch so I'm not sure if the audio student's became interested in helping out or even understood what the game was going to be like. Apparently a few of the audio students were interested but I am yet to hear from them and Hayden has told me the same. I'm a little paranoid that this will turn out the same as last trimester. I may end up using text instead of voices but I wasn't expecting to get any voice overs to begin with, the sound effects will be the harder task.
I found a page on Gamasutra that could help Hayden and I induce fear in the players.
http://www.gamasutra.com/view/feature/172168/fight_or_flight_the_neuroscience_.php?
It has given me a few ideas on how and when to show the monsters and how to use sound effects and the atmosphere to to create anxiety during situations where the monsters are away.
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