With the VIRION game I unfortunately contributed to less of the programming side than I liked, I managed to write up an enumerator list and a template main menu script for Sean to work with. Apart from that I also helped write up the documents, did concept art for the models, built one of the three modes, animation and texturing (which didn't end up being implemented), UI design, logo design, and sound effects.
Considering the list of different asset types we have in the game it doesn't feel like I contributed enough, but it was all very time consuming and for the four weeks we had to build this prototype I was kept fairly busy.
I was sad that we didn't get to add the textures and animation, as these did take quite some time to make, but we will most likely be adding them in at a later date before promoting our game.
Because the model (Malware) is made of very simple shapes it was fairly easy and quick to build. Animation took more time than I thought because I had to re-teach myself how to do so in Blender and the texturing for the model was also made up of simple shapes and very little color so it was pretty quick to accomplish this task.
I designed most of the UI, again simple colors and shapes, as well as the color palette, logo, and images for the HCD and GDD for the different types of tiles.
Audio was the major issue for me as I have never created audio assets before this project. I had trouble finding sounds online to mix together and also had the idea of turning dubstep for the sound effects. Luckily I found a site called glitchmachines which gave me exactly what I was looking for. I really like the way the sound effects turned out but I'm unsure about the ping noise Sean added for the button swipe and unit/tile selection.
Audio I created was selection confirmed, unit movement, unit respawn, player turn start, and game game end. I also did an attack and killed sound effect but because the attack, kill and respawn all happen at the same time only the respawn was needed.
There is still a lot we can add and change to make VIRION better like textures for the units, lighting, fiddling with the sound effects, ambiance and background music, and recreating the UI.
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