So on Thursday I got I lot of good and useful feedback for my prototype, a lot of which I didn't consider like making a setting for the blind or changing the position of the player around the outside of the circle rather than the center to make it easier to see oncoming objects. Needless to say I have changed my prototype quite a bit.
I have completely removed the need for a manual color regeneration (so no more blue mana bar), removed the middle triangle, added a color blind mode, placed the arms along the outside of the tunnel (pointing towards the center), the player now starts with one arm gaining up to a maximum of five, and the need to hit the correct colors is removed. I think I might add bonus points for hitting a color with the same color on the wheel but for now it is a desirable.
I have also watched my pitch tonight and it wasn't as bad as I thought. I did stumble a bit because I was nervous and there were a few extra things I could have remembered to mention or explain better like how the player increases time or how what exactly causes the player to loose (e.i. hitting the wrong objects or time running out). Next time I should make a list of the things I want to mention in my pitch to help keep myself from forgetting and stumbling.
No comments:
Post a Comment